Generated image set

"Design a 2D bottle for a bottle shooter game. The bottle should have a realistic yet playful look, with a glossy finish and visible details like a label and cap. It should be breakable into pieces when hit, with a glassy texture and clear reflections. Keep the design simple but visually appealing, suitable for mobile gameplay, and easy to recognize at various distances.".
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
"Design a 2D bottle for a bottle shooter game. The bottle should have a realistic yet playful look, with a glossy finish and visible details like a label and cap. It should be breakable into pieces when hit, with a glassy texture and clear reflections. Keep the design simple but visually appealing, suitable for mobile gameplay, and easy to recognize at various distances.".
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
"Design a 2D bottle for a bottle shooter game. The bottle should have a realistic yet playful look, with a glossy finish and visible details like a label and cap. It should be breakable into pieces when hit, with a glassy texture and clear reflections. Keep the design simple but visually appealing, suitable for mobile gameplay, and easy to recognize at various distances.".
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
"Design a 2D bottle for a bottle shooter game. The bottle should have a realistic yet playful look, with a glossy finish and visible details like a label and cap. It should be breakable into pieces when hit, with a glassy texture and clear reflections. Keep the design simple but visually appealing, suitable for mobile gameplay, and easy to recognize at various distances.".
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
"Design a 2D bottle for a bottle shooter game. The bottle should have a realistic yet playful look, with a glossy finish and visible details like a label and cap. It should be breakable into pieces when hit, with a glassy texture and clear reflections. Keep the design simple but visually appealing, suitable for mobile gameplay, and easy to recognize at various distances.".
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
"Design a 2D bottle for a bottle shooter game. The bottle should have a realistic yet playful look, with a glossy finish and visible details like a label and cap. It should be breakable into pieces when hit, with a glassy texture and clear reflections. Keep the design simple but visually appealing, suitable for mobile gameplay, and easy to recognize at various distances.".
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
"Design a 2D bottle for a bottle shooter game. The bottle should have a realistic yet playful look, with a glossy finish and visible details like a label and cap. It should be breakable into pieces when hit, with a glassy texture and clear reflections. Keep the design simple but visually appealing, suitable for mobile gameplay, and easy to recognize at various distances.".
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
"Design a 2D bottle for a bottle shooter game. The bottle should have a realistic yet playful look, with a glossy finish and visible details like a label and cap. It should be breakable into pieces when hit, with a glassy texture and clear reflections. Keep the design simple but visually appealing, suitable for mobile gameplay, and easy to recognize at various distances.".
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
This image has been generated by AI

Prompt

"Design a 2D bottle for a bottle shooter game. The bottle should have a realistic yet playful look, with a glossy finish and visible details like a label and cap. It should be breakable into pieces when hit, with a glassy texture and clear reflections. Keep the design simple but visually appealing, suitable for mobile gameplay, and easy to recognize at various distances.". Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.

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