Generated image set

A spritesheet with a number of poses of a happy blond girl with blue eyes wearing a modern sunhat and summer dress, smiling, working, waiting, standing, turning, etc.The spritesheet should be laid out in a rectangular grid with clear space between each individual sprite. Each sprite in the sheet should be around 300x600 pixels in size.
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet with a number of poses of a happy blond girl with blue eyes wearing a modern sunhat and summer dress, smiling, working, waiting, standing, turning, etc.The spritesheet should be laid out in a rectangular grid with clear space between each individual sprite. Each sprite in the sheet should be around 300x600 pixels in size.
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet with a number of poses of a happy blond girl with blue eyes wearing a modern sunhat and summer dress, smiling, working, waiting, standing, turning, etc.The spritesheet should be laid out in a rectangular grid with clear space between each individual sprite. Each sprite in the sheet should be around 300x600 pixels in size.
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet with a number of poses of a happy blond girl with blue eyes wearing a modern sunhat and summer dress, smiling, working, waiting, standing, turning, etc.The spritesheet should be laid out in a rectangular grid with clear space between each individual sprite. Each sprite in the sheet should be around 300x600 pixels in size.
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet with a number of poses of a happy blond girl with blue eyes wearing a modern sunhat and summer dress, smiling, working, waiting, standing, turning, etc.The spritesheet should be laid out in a rectangular grid with clear space between each individual sprite. Each sprite in the sheet should be around 300x600 pixels in size.
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet with a number of poses of a happy blond girl with blue eyes wearing a modern sunhat and summer dress, smiling, working, waiting, standing, turning, etc.The spritesheet should be laid out in a rectangular grid with clear space between each individual sprite. Each sprite in the sheet should be around 300x600 pixels in size.
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet with a number of poses of a happy blond girl with blue eyes wearing a modern sunhat and summer dress, smiling, working, waiting, standing, turning, etc.The spritesheet should be laid out in a rectangular grid with clear space between each individual sprite. Each sprite in the sheet should be around 300x600 pixels in size.
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet with a number of poses of a happy blond girl with blue eyes wearing a modern sunhat and summer dress, smiling, working, waiting, standing, turning, etc.The spritesheet should be laid out in a rectangular grid with clear space between each individual sprite. Each sprite in the sheet should be around 300x600 pixels in size.
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
This image has been generated by AI

Prompt

A spritesheet with a number of poses of a happy blond girl with blue eyes wearing a modern sunhat and summer dress, smiling, working, waiting, standing, turning, etc.The spritesheet should be laid out in a rectangular grid with clear space between each individual sprite. Each sprite in the sheet should be around 300x600 pixels in size. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.

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