Generated image set

A spritesheet showing a pointed red cabbage plant in various stages of germantion and groth, from seed over sapling, to bloom and to full grown plant, and then the ripe cabbage. The sprites should be laid out in a rectangular grid with blank space between them.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows..
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet showing a pointed red cabbage plant in various stages of germantion and groth, from seed over sapling, to bloom and to full grown plant, and then the ripe cabbage. The sprites should be laid out in a rectangular grid with blank space between them.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows..
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet showing a pointed red cabbage plant in various stages of germantion and groth, from seed over sapling, to bloom and to full grown plant, and then the ripe cabbage. The sprites should be laid out in a rectangular grid with blank space between them.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows..
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet showing a pointed red cabbage plant in various stages of germantion and groth, from seed over sapling, to bloom and to full grown plant, and then the ripe cabbage. The sprites should be laid out in a rectangular grid with blank space between them.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows..
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet showing a pointed red cabbage plant in various stages of germantion and groth, from seed over sapling, to bloom and to full grown plant, and then the ripe cabbage. The sprites should be laid out in a rectangular grid with blank space between them.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows..
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet showing a pointed red cabbage plant in various stages of germantion and groth, from seed over sapling, to bloom and to full grown plant, and then the ripe cabbage. The sprites should be laid out in a rectangular grid with blank space between them.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows..
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet showing a pointed red cabbage plant in various stages of germantion and groth, from seed over sapling, to bloom and to full grown plant, and then the ripe cabbage. The sprites should be laid out in a rectangular grid with blank space between them.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows..
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A spritesheet showing a pointed red cabbage plant in various stages of germantion and groth, from seed over sapling, to bloom and to full grown plant, and then the ripe cabbage. The sprites should be laid out in a rectangular grid with blank space between them.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows..
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
This image has been generated by AI

Prompt

A spritesheet showing a pointed red cabbage plant in various stages of germantion and groth, from seed over sapling, to bloom and to full grown plant, and then the ripe cabbage. The sprites should be laid out in a rectangular grid with blank space between them.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.

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